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	<title>Comments for Langrisser Projects</title>
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	<link>http://projects.elsallia.com</link>
	<description>Keeping it going because Masaya won't</description>
	<pubDate>Wed, 20 Aug 2008 11:33:37 +0000</pubDate>
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		<title>Comment on Happy anniversary! by Admin</title>
		<link>http://projects.elsallia.com/archives/180#comment-1829</link>
		<dc:creator>Admin</dc:creator>
		<pubDate>Mon, 11 Aug 2008 13:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1829</guid>
		<description>We understand the frustration, but you need to remember that the UPS format is not exclusive to Super Famicom, and not all game consoles have the same size headers, or even have headers. Wonderswan, for example, has footers. Trying to support them all would be even more problematic, because file extensions are a poor indicator of what data is in a file -- especially "BIN", which is used for non-interleaved, headerless Sega Megadrive images.

It's an all-or-nothing situation.</description>
		<content:encoded><![CDATA[<p>We understand the frustration, but you need to remember that the UPS format is not exclusive to Super Famicom, and not all game consoles have the same size headers, or even have headers. Wonderswan, for example, has footers. Trying to support them all would be even more problematic, because file extensions are a poor indicator of what data is in a file &#8212; especially &#8220;BIN&#8221;, which is used for non-interleaved, headerless Sega Megadrive images.</p>
<p>It&#8217;s an all-or-nothing situation.</p>
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		<title>Comment on Happy anniversary! by Steve</title>
		<link>http://projects.elsallia.com/archives/180#comment-1813</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 01 Aug 2008 08:41:03 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1813</guid>
		<description>Had some trouble myself getting it to work.  So I downloaded the rom from elsallia.com You need to download the version 1.1.  Now, according to the instructions, "the file must have a file size of 2,097,152 bytes. If you have a different file size, it means your ROM has a header. If you do not remove the header, then the patch cannot be applied."

Mine was not that size, so I guess I had to remove the header.  There were no instructions on how to do that, so I googled and found this tool:
http://www.rpgclassics.com/trans/downloads/snestl12.zip

Which I used to remove the header and then, finally, I was able to apply the patch.  Hope that helps anyone.  

And admin, the process was not as simple and foolproof as you guys hoped it would be.  Perhaps byuu can add the function to remove rom header to his patch tool.</description>
		<content:encoded><![CDATA[<p>Had some trouble myself getting it to work.  So I downloaded the rom from elsallia.com You need to download the version 1.1.  Now, according to the instructions, &#8220;the file must have a file size of 2,097,152 bytes. If you have a different file size, it means your ROM has a header. If you do not remove the header, then the patch cannot be applied.&#8221;</p>
<p>Mine was not that size, so I guess I had to remove the header.  There were no instructions on how to do that, so I googled and found this tool:<br />
<a href="http://www.rpgclassics.com/trans/downloads/snestl12.zip" rel="nofollow">http://www.rpgclassics.com/trans/downloads/snestl12.zip</a></p>
<p>Which I used to remove the header and then, finally, I was able to apply the patch.  Hope that helps anyone.  </p>
<p>And admin, the process was not as simple and foolproof as you guys hoped it would be.  Perhaps byuu can add the function to remove rom header to his patch tool.</p>
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		<title>Comment on Happy anniversary! by Admin</title>
		<link>http://projects.elsallia.com/archives/180#comment-1808</link>
		<dc:creator>Admin</dc:creator>
		<pubDate>Tue, 29 Jul 2008 20:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1808</guid>
		<description>The manual is an original creation. Translating the manual would have been quite a pain, so we just pulled out the best parts (the tables) and re-made the rest of it all from scratch.

If you care about that kinda thing, it was made in QuarkXpress 7.0 and typeset in the Bitstream Vera family of free fonts.</description>
		<content:encoded><![CDATA[<p>The manual is an original creation. Translating the manual would have been quite a pain, so we just pulled out the best parts (the tables) and re-made the rest of it all from scratch.</p>
<p>If you care about that kinda thing, it was made in QuarkXpress 7.0 and typeset in the Bitstream Vera family of free fonts.</p>
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		<title>Comment on Bug Reports by Romnick</title>
		<link>http://projects.elsallia.com/archives/171#comment-1807</link>
		<dc:creator>Romnick</dc:creator>
		<pubDate>Tue, 29 Jul 2008 05:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://langrisser.cinnamonpirate.com/archives/171#comment-1807</guid>
		<description>can any of u people tell me how to skip a level plz....?
thank you
email: romnick_chua23@yahoo.com</description>
		<content:encoded><![CDATA[<p>can any of u people tell me how to skip a level plz&#8230;.?<br />
thank you<br />
email: <a href="mailto:romnick_chua23@yahoo.com">romnick_chua23@yahoo.com</a></p>
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		<title>Comment on Happy anniversary! by Gunlord</title>
		<link>http://projects.elsallia.com/archives/180#comment-1801</link>
		<dc:creator>Gunlord</dc:creator>
		<pubDate>Sun, 27 Jul 2008 03:08:24 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1801</guid>
		<description>Hi there! You guys don't know me, so I most humbly apologize for my intrusiveness if I'm barging in, but I'd just like to thank the team--byuu, Derrick Sobodash, Elfshadow, Eddie Stemkowski, and everyone else on the credits--personally for the work y'all have put into this translation patch for Der Langrisser. I played it in Japanese years ago and really really liked it, and I've wanted to enjoy it in English for years. Thanks to you guys, I finally can! You even translated the manual, now *that* is really going the extra mile :) You guys have been working really hard for years on this project for free, so I'd just like you to know that I, at least, really appreciate it. Thank you so much!</description>
		<content:encoded><![CDATA[<p>Hi there! You guys don&#8217;t know me, so I most humbly apologize for my intrusiveness if I&#8217;m barging in, but I&#8217;d just like to thank the team&#8211;byuu, Derrick Sobodash, Elfshadow, Eddie Stemkowski, and everyone else on the credits&#8211;personally for the work y&#8217;all have put into this translation patch for Der Langrisser. I played it in Japanese years ago and really really liked it, and I&#8217;ve wanted to enjoy it in English for years. Thanks to you guys, I finally can! You even translated the manual, now *that* is really going the extra mile <img src='http://projects.elsallia.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> You guys have been working really hard for years on this project for free, so I&#8217;d just like you to know that I, at least, really appreciate it. Thank you so much!</p>
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		<title>Comment on Happy anniversary! by Admin</title>
		<link>http://projects.elsallia.com/archives/180#comment-1777</link>
		<dc:creator>Admin</dc:creator>
		<pubDate>Fri, 18 Jul 2008 17:00:53 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1777</guid>
		<description>You need a patcher that works on OSX. You can find a link to one on the Der Langrisser Downloads page. I do not have Darwin or OSX and thus have no clue how this OSX-based patcher works. If you are having problems with it, all I can suggest if you take it up with the OSX port's author or asking one of your Windows or Linux-using friends for help.</description>
		<content:encoded><![CDATA[<p>You need a patcher that works on OSX. You can find a link to one on the Der Langrisser Downloads page. I do not have Darwin or OSX and thus have no clue how this OSX-based patcher works. If you are having problems with it, all I can suggest if you take it up with the OSX port&#8217;s author or asking one of your Windows or Linux-using friends for help.</p>
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		<title>Comment on Happy anniversary! by Kenrik</title>
		<link>http://projects.elsallia.com/archives/180#comment-1767</link>
		<dc:creator>Kenrik</dc:creator>
		<pubDate>Mon, 14 Jul 2008 12:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1767</guid>
		<description>Ok, I used to have a Windows, and I miss it big times! Now, I'm stuck with a f** Mac Os X. I just don't understand how to used Darwin (or Terminal if you prefer) on that Mac. With a Mac, you can click and releshed any files in the Darwin window, so can you just tell me wich files (The rom, the "dl.ups") I have to put in the order and what to do after. Because I can't see a "Click on me to create your patched-rom" button in Darwin. I think you don't use a Mac (Nice for you, seriously!), but if you couls give me some help, it would be really appreciate.

Thanks Mr. Admin.</description>
		<content:encoded><![CDATA[<p>Ok, I used to have a Windows, and I miss it big times! Now, I&#8217;m stuck with a f** Mac Os X. I just don&#8217;t understand how to used Darwin (or Terminal if you prefer) on that Mac. With a Mac, you can click and releshed any files in the Darwin window, so can you just tell me wich files (The rom, the &#8220;dl.ups&#8221;) I have to put in the order and what to do after. Because I can&#8217;t see a &#8220;Click on me to create your patched-rom&#8221; button in Darwin. I think you don&#8217;t use a Mac (Nice for you, seriously!), but if you couls give me some help, it would be really appreciate.</p>
<p>Thanks Mr. Admin.</p>
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		<title>Comment on Happy anniversary! by Kenneth</title>
		<link>http://projects.elsallia.com/archives/180#comment-1766</link>
		<dc:creator>Kenneth</dc:creator>
		<pubDate>Mon, 14 Jul 2008 01:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1766</guid>
		<description>First of all.. would like to thanks u guys for the great translation job so we langrisser fan can get to play the english ver. 

But wanted to check with u guys or rather all those that played this ver1.1 english ver, it seems that the enemies soldiers does not attack even if my soldier count is 8 vs enemies is 10 unlike those played in ps2 or sega when enemies will attack even soldier count is 10vs10. 

is it becoz emulator version the enemies do not attack unless the count is less 5 or lower?</description>
		<content:encoded><![CDATA[<p>First of all.. would like to thanks u guys for the great translation job so we langrisser fan can get to play the english ver. </p>
<p>But wanted to check with u guys or rather all those that played this ver1.1 english ver, it seems that the enemies soldiers does not attack even if my soldier count is 8 vs enemies is 10 unlike those played in ps2 or sega when enemies will attack even soldier count is 10vs10. </p>
<p>is it becoz emulator version the enemies do not attack unless the count is less 5 or lower?</p>
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		<title>Comment on Happy anniversary! by Admin</title>
		<link>http://projects.elsallia.com/archives/180#comment-1758</link>
		<dc:creator>Admin</dc:creator>
		<pubDate>Wed, 09 Jul 2008 10:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1758</guid>
		<description>Glad to hear everything worked out. Hope you enjoy the game.

You might want to take a look at the forum to see the work-in-progress Der Langrisser editor. Will allow you to edit unit stats and more. Might help to give the game a bit more challenge if you want.</description>
		<content:encoded><![CDATA[<p>Glad to hear everything worked out. Hope you enjoy the game.</p>
<p>You might want to take a look at the forum to see the work-in-progress Der Langrisser editor. Will allow you to edit unit stats and more. Might help to give the game a bit more challenge if you want.</p>
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		<title>Comment on Happy anniversary! by Joss</title>
		<link>http://projects.elsallia.com/archives/180#comment-1752</link>
		<dc:creator>Joss</dc:creator>
		<pubDate>Fri, 04 Jul 2008 15:45:01 +0000</pubDate>
		<guid isPermaLink="false">http://projects.elsallia.com/?p=180#comment-1752</guid>
		<description>It worked, finally. Totally my problem as well. In my defense, I'll say that the read-me assumed an above average level of computer literacy, but that still makes it my problem!
I did some things right every time, but not everything right any one time. Thank you Mr Admin for your patience, thank you to the website and all associated for your wonderful work, thank you byuu for your ingenious programs.
&#62;dives into Langrisser as a parched desert traveller does an oasis&#60;</description>
		<content:encoded><![CDATA[<p>It worked, finally. Totally my problem as well. In my defense, I&#8217;ll say that the read-me assumed an above average level of computer literacy, but that still makes it my problem!<br />
I did some things right every time, but not everything right any one time. Thank you Mr Admin for your patience, thank you to the website and all associated for your wonderful work, thank you byuu for your ingenious programs.<br />
&gt;dives into Langrisser as a parched desert traveller does an oasis&lt;</p>
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