As one beta tester pointed out, the formatting of dialogue text may not at first appear intuitive.
Take for example, this textbox from the intro:
+-------------------------------+
| To begin with, please |
| tell me your name. |
+-------------------------------+
Now, you may expect the formatting to look more like this:
+-------------------------------+
| To begin with, please tell me |
| your name. |
+-------------------------------+
Or in other words, for the first line to fill the entire width of the text window, and the second line to use what remains.
This is typically what you would get from an auto formatter. We chose not to use an auto formatter, however. Our reasoning was that Der Langrisser contains nearly 800kb of dialogue text. Therefore, the text needs to be as easily readable as possible. Hence, we chose to edit every single line of text in the entire game by hand for maximum readability.
We chose to line up the spacing of every line within a window, and to avoid having any windows with only one or two words of text. The result is something we believe is far more readable after several hours of playing. The eyes will have less difficulty traveling from the end of one line to the beginning of the next. Again, this won’t make much of a difference to you in just a window or two, but after a typical two and a half hour scenario, we believe you’ll be thanking us.