It’s out

Check the Downloads page.

I am too tired to make a link to it. If you can’t find it, try looking at the top of the page.

39 Responses to “It’s out”

  1. Garro Sakuragi Says:

    Whew… Nice!!! Let’s play!!!

  2. Lord of Riva Says:

    yeeehah ^^

    today is my birthday XD (really)
    i love you so much XD

    this is the best present i could get XD

  3. Shane Killian Says:

    Salutations, congratulations, benedictions, and appreciations abound!

  4. Garro Sakuragi Says:

    It’s so nice… Great work… I’m just shocked at the quality of what you have done…

  5. paulo Says:

    Is it possible to use the patch without binary patching like zsnes allows?

  6. M An Says:

    Haven’t played at all, but the manual is gorgeous. Top notch work there at least.

    Hope you have some good rest with the completion of this project, even if an update is needed in the future.

  7. MysteriousDro Says:

    Thank you, appreciate all the time you guys put into this.

  8. Esther Says:

    It works!!! Your persistent dedication to perfection is most admirable — it’s beautiful! Thank you!

    *dies from joy and sleep deprivation*

  9. strogenoff Says:

    hey good work guys. I have a mac osx pre-intel however and im unable to play your translation :(

  10. Vonbo Says:

    Wow… The manual is just too awesome.
    I’m playing the game right now, the old save states I used to have (with a few runestones already used and scenario select used as a new game+ mode) work! The translation is top notch, it should be used to define perfection. I was doing the imperial path, but without dialogues, so now that I have this awesome translation, I will entirely re-do the path.. Are changes big enough to do the Light Path again, as well?

    This is probably the best fantranslation of a game.. Maybe it ties with FFV, because FFV is legendary. But I guess this patch will become legendary as well.

    Thank you! I am forever in your debt ^_^

    PS:
    here’s an image that brings back old memories =D
    http://img215.imageshack.us/img215/6214/image125to9.png
    (from the old No-Life patch)

  11. bduvall Says:

    Just a quick question, I tried playing it yet it states that I have been chosen for the beta test again… ??? Umm, is anyone else having this problem?

  12. Atma Says:

    Not been about to do much else for D and folks, but I believe those that like to can do the same.

    Cheers for the 10 long years of hard work by them that made this manifest:

    Hip hip hooray!~

  13. Vincent Says:

    After seeing the manual I have to say you guys are so awesome.

    I tried it on bnes but the music sounds glitchy is this normal?

  14. Tuan Says:

    Awesome work!!!

  15. Paradox Says:

    You guys..you have no idea how long I’ve waited for this. I’ve wanted to play Der Langrisser since I heard there was a translation in the works years ago. As a die hard RPG gamer and fan of Warsong from the past, I love you guys for this, seriously. You have my greatest thanks. =D

  16. Shane Killian Says:

    bduvall, did you install it over a fresh rom (i.e. not the same rom that was used for the beta test patch)? If you did.. I really have no idea how that could’ve happened.

  17. Vincent Says:

    Just an update on my problem:

    With bsnes v0.018 and bsnes v0.020 the sound of the game is noticeably patchy.

    With Znes v1.51 (stereo-sound disabled) the sound is perfectly fine.

    With Snes9x v1.51 there is a little noise in the sound but less noticeable.

    With SNEeSeW v0.853 the sound is fine.

    System is IBM T40 512MB Windows XP SP2 Directx 9c

    Any help there with the sound with bsnes?

    Thanks.

  18. M An Says:

    Music is fine for me, now that I’ve tested it. Only played the first turn of scenario one, but the only time bsnes had issues was when I had it in the background, and that’s understandable. Unnecessary background processes do not receive high priority for system resources. Well, that’s not exactly true, but that’s not the point.

  19. byuu Says:

    Any help there with the sound with bsnes?

    The ThinkPad T40 comes with a 1.6ghz Pentium M processor. Unfortunately, due to the nature of bsnes, you need at least a 1.8ghz Core 2 Duo to get constant 60fps, and I’d recommend something higher like the 2.4ghz C2D chip.

    Yes, I realize the requirements are high. I’ve explained the reason why they are so massively high in the past, but I’m in the process of rewriting that article now with more in depth information. In a nutshell, it’s slow because the emulation is so accurate. The only way to make it faster is to make it less accurate. But if I do that, then you may as well just use ZSNES. There would be no point in me making another ZSNES clone, so I decided to strive for perfect accuracy at all costs. Unfortunately, that creates some truly terrifying system requirements. I am sorry for this. I wish the other popular emulators, ZSNES and SNES9x, were up to par. But then, we have only been reporting the sound crashing bug to them for the past seven years. Surely we can’t rush these things, right?

    If sound drops below 60fps, it breaks up. This is because I chose not to resample the audio, to avoid quality loss and to lower sound latency rates.

    However, if you wanted to hear the audio play smoothly, you can run the faster v0.018, and set the frameskip to 9. Even on your platform, you should be able to reach 60fps. Enable the FPS counter to make sure. Of course, the game won’t be at all enjoyable like this. I recommend using SNEeSe, or if you can’t handle its’ DOS-style UI, the less accurate SNESGT should also work.

  20. Vincent Says:

    Hahaha I don’t know why I find it funny not being able to run the game on my poor laptop - not mention I was planning to play it on my DS.

    Nonetheless byuu and M An I appreciate your input on the issue and I just hope I can run it on my desktop system.

  21. Vincent Says:

    BTW the game should be totally alright if I turn off the music output on bsnes right?

  22. byuu Says:

    Absolutely, it will just play slower than on a real SNES. Which, with Der Langrisser, could get annoying pretty quickly … you could also try using Settings->Speed Regulation->Slow. The audio and game will run a little slower, but it will be less processor demanding this way. It may be enough to get you full speed.

    Again, my apologies that you have to consider playing with no audio. I assure you it is not due to a lack of programming expertise that it runs so slowly, and if I could improve the speed, I absolutely would.

  23. jsuk Says:

    well done guys!

  24. B Says:

    first of all congrats, you did it, and thank you for your work. =)

    ive been waiting to play this on english for awhile and was very happy to hear that you will be releasing it on english,

    but as i was trying to load it on bsnes i saw fps going up and down (still around 60 as recommended) without any change on the black screen. i left it on for 20 mins and still no change.

    it may be rude of me to ask you again for a favor after the tremendous work you have done, but i ask if anyone can help me play this patch on my comp.

    my current processor is core 2 duo 2.0G with win xp, so i really cant figure out why it would not allow me to play.

    i even tried loading on znes and it didnt work.

    am i supposed to somehow load the patch with the original japanese version rom?

  25. Frances Says:

    Yea~ It’s here! I can finally try out the other paths besides light.. But hmm.. I might as well finish up the light path I was assigned to do lol..

  26. MaDMaLKaV Says:

    OSX patcher doesn’t work on PPC machines. D, if you want me to compile a PPC version, just tell me on MSN.

  27. Dark Wasp Says:

    Am i blind? i go to the downloads page… but i cant see where to download this. can someone help me? :(

  28. Dark Wasp Says:

    wait, nevermind, i found it. i guess i am blind :P

  29. Derrick Says:

    paulo: No. You must hard patch. There is no other option, and anyone producing an IPS or releasing a patched ROM is violating the distribution license.

    strogenoff: Did you test it? I was told the binary should work on PowerPC models just fine … I will try to find someone with a PPC to compile the patch binary for that architecture.

    Vonbo: We retranslasted a few bits, but aside from editing, no, Light Path is the same as in the No-Life patch. Scenarios 1 - 7 and ?1, however, have been completely retranslasted.

    bduvall: That’s not even possible. The patcher will not make a dl_e.smc unless you give it a dl_j.smc. You need a Japanese 1.1 ROM like the one found at Clouds of El Sallia. Just rename it to dl_j.smc before running PATCH.EXE.

    B: Please see what I wrote to bduvall above and follow it exactly. It seriously will not even let you make a bad ROM. The patcher verified the data before writing it. Please makre sure that you do not have an IPS file with the same filename present in the folder. ZSNES would attempt to soft-patch the IPS over the new ROM, and that is a sure-fire way to break stuff.

    lollerskates: troll smells like trollllll.

    MaDMaLKaV: Sounds like a great idea. Unfortunately, you are not online.

  30. Samuli Says:

    21 gun salute! Nice manual too.

  31. Peter Says:

    Thanks to all the hard work done on this patch!

  32. blog.ariffic » Blog Archive » Two game-related notes Says:

    [...] off, the English translation of Der Langrisser has been released. Feel free to grab a copy of the ROM, patch it, and go. Instructions are all over the website. If [...]

  33. t Says:

    noooooo i missed the premiere thanks anyway

  34. Crazy Maxwell Says:

    Okay, I’ve got an Intel Mac, and I put the patching program in the folder with dl_j.smc and it can’t find it for some reason. When I manually put everything in in the terminal, it then decides that instead of not knowing where the SMC is, it doesn’t know where patch.bin is. The program seems to be confused as to where it and its resources are.

    Any idea why this would be the case, or what I can do to remedy it? I’d really love to be able to play this game. ;o;

    Thank you for your time.

  35. Peabody Says:

    i did everything in the readme file, dl version 1.1 of the rom from multiple sites, renamed it dl_j.smc double click the patch.exe yet everytime it says error:”cannot find file dl_j.smc” what am i doing wrong?

  36. alex Says:

    i did what file asked, yet it says cannot find file, i tried on 2 emulators, snesgt and znesw, any ideas what i could do?

  37. Bubba Says:

    thanx :D

  38. flake Says:

    I herd theres 1 scenario thats not playable due4 to error in the script wich one is it?

  39. Derrick Says:

    This was fixed in the current release.

    Unless you downloaded the patch the very first day it came out, you have nothing to worry about.

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